100%
Designing and Prototyping an Interactive Installation.
100% is a prototype of an Internet of Things wireless phone charger designed to keep the user informed of their phone status while it charges.
The purpose of this prototype was to understand the practices behind 3d fabrication techniques and product design.
This model was created using 3ds max after a few prototypes; the mountain based design was used to draw users in with an item that they'd be willing to keep visible throughout the home, as well as serving as a more interesting design than most flat or simple polygonal designs that wireless chargers usually take.
After iterating on this design, multiple 3d prototypes were created. After printing, the prototype needed to be sanded down to allow for paint to adhere, and coated several times to achieve a solid finish.
Initial 3D prototype and render
Final coloured renders
This project allowed me to explore with more physical prototyping and fabrication techniques, and was a useful exercise in planning for feasibility and practicality of design over sometimes interesting but ultimately difficult choices when it comes to fabrication.
3d printed models; Left - V1, Right - V2
Final prototype in timber and perspex packaging
Manual that is packaged with the product
After this prototype was created, we were also tasked with creating a Virtual Reality environment in Unity to demonstrate the environment and use of the product.
Initial mapping out of 3D scene for virtual reality environment, as depicted in video below:
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